In comparison to most RTS games where you have to destroy the enemy base to win, Dawn of War 3’s main objective in its only game mode Power Core is to destroy the enemy’s shield generator, towers and power core. The core gameplay has been radically changed, primarily how games can be won and several other mechanics. To theme your game on Warhammer 40K is one thing, but to capture the setting is another and sadly Dawn of War 3 has opted for a streamlined experience. This review is based on a retail copy provided by the developers/publisher.ĭawn of War 3, developed by renowned developers Relic Entertainment, is set in the grim dark future of the 41 st Millennium, with various races and factions fighting a near constant war against each other. It has the Warhammer 40K brand on it, it has the Dawn of War name on it, but why does it feel like any other real time strategy game? Where was the innovation that Dawn of War brought to the table when it first came out? Platform Reviewed: PC I am not too sure what I have been playing.
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